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Reason for Our Success
Our
Visual Database Development Team has over 25 years’ combined
experience in developing high-end visual databases. This
experience, coupled with our close involvement with the customer,
enables us to develop databases that maximize the training experience.
Vega used to render simulated NVG.
Visual databases are typically the most subjective
part of a flight simulator build. Keeping the customer involved
during the database development ensures that the end product is
the right product. During the development phase, the customer
is kept aware of the various technical and creative issues with
the database builds so the subjective nature of the process is
understood. Databases are built to match planned training operations
for the device, such as, carrier operations, in-flight refueling,
formation flight, or low level flight.
Visual databases require technical knowledge
of building databases and artistic talents. For each visual
database project, the right mix of technical and artistic talents
are used to ensure success. Our databases satisfy the technical
requirements, but the artistic contributions ultimately lead to
a better end-product.
RFK Stadium in Washington, D.C. using Quantum3D’s
Independence IG.
Models
A key component in Visual Databases is the
fidelity of the models. Our
models are developed for a particular Image Generator, maximizing
that particular IG’s strengths. These models are then
modified when used with other Image Generators. This ensures
that our models look as good as possible for the given IG.
Pricing
We deliver visual databases at a reasonable price because of our
efficient processes. As a small business, we are able to
keep our infrastructure costs down.
Washington D.C. scene at night using ESIG-5530. 
Recent Projects
We have recently created five large databases
for the Executive Helicopter program, developed to run on the ESIG-5530.
These databases include gaming areas in Washington D.C., New York,
Chicago, Southern California, and an ocean region with 3D sea states. These
databases are Night Vision Goggle compatible and were developed
using our EasiestNT workstations.
We recently delivered and are supporting an OTW/FLIR Database
to the USN Test Pilot School at Patuxent River, MD, developed
using Terrex’s Terra Vista. We also used Multigen
Paradigm’s Texture Material Mapper to develop the FLIR Sensor
portions of the database. This database represents the Southern
Maryland area which includes the Naval Air Warfare Center in Patuxent
River, MD, and Webster Field in St. Inigoes, MD. This database
will run on PC Image Generators which have Multigen Paradigm’s
Vega as their run-time software.
Current projects include developing databases which will run on
Quantum3D’s Independence, their newest technology. The run-time
software will be CG2’s Mantis.

Anacostia hangar
rendered with Quantum3D’s Independence IG.
For Additional Information
For additional information on J.F. Taylor, Inc. or to find out
how our capabilities can meet your needs, please contact information@jfti.com.
Click the icon for a PDF file of this information.
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